Monday, December 17, 2012

Captain's Blog Stardate 12162012 Adding Keyboard Input

Ok, I don't complain that much about Globaloria. Globaloria's been good to me, I love Globaloria. What I do not beleive is good is the way the curriculum has been restructured this year. Things like keyboad input and drag and drop are important, but you don't need them in every game/level and jamming all those things into the demo is just confusing and annoying, those are fun to figure out on your own. Isn't that how Globaloria is supposed to work? Self directed learning?

ANYWAY

I think the main use for keyboard control in my game is moving the characters around. I may also use it to control the music. Then again, using keys to control how fast water comes out o' the sink would be pretty nifty too. Who knows, maybe I'll use a whole mess o' keyboard controls. Only time shall tell!

Maybe I'll use all the keys!

3 comments:

  1. Yeah I agree with what you said about globaloria and the way you are going to use the keyboard keys sounds intersting.

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  2. I like the idea of using keyboard input to control the water pouring out of the faucet.

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  3. I can see it now, your game using every SINGLE KEY ON THE KEYBOARD OMG I'm DYING THINKING ABOUT IT. anyway, what you said about the curriculum is beyond the truth. They are forcing to kids to change their games to align to standards that they want in the demos. That isn't what it was like last year and if it was then I know we would've hated it. MID YEAR SURVEY COMING UP

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